The Indonesian Military Academy (Akmil) wanted to convert all of their learning modules into animation. With more than ten hours of total duration that need to be animated with three months of the deadline, I propose to use Unity as a real-time rendering engine.
In this project, I was tasked to set up the working environment inside Unity. From level, plugin, assets, Prefabs, and tools were all set up by me. The tools are optimized to produce the fastest workflow as possible. Some of it is the auto movement of the character and making a customized event to be used in the Unity timeline. All of the particle effects and post-processing are also done by me.